
ECOBOTS
Technology that cleans the world. The EcoDrone flies, finds and picks up street litter, and the EcoRecycler sorts everything for recycling.
Drones that pick up litter, apps that welcome refugees, games that teach empathy. Projects that left the classroom, took the stage and, in some cases, have already gone further.

Nova Jornada was born in Trilhar UNESCO Maker Labs, in the full-time class 2001 at CIEP Cecília Meirelles. Today it's a finalist in the Brazilian Entrepreneurship Olympiad, a national competition between public and private schools.
The problem the students chose was xenophobia. Their solution is an educational game, both digital and physical, that simulates a refugee's journey on arriving in Brazil and builds empathy from school age.
first round of the Olympiad
current round
award at Pitch for Peace
A panel of judges, a full audience and projects defended Shark Tank style, at PENSI and PRW.

Technology that cleans the world. The EcoDrone flies, finds and picks up street litter, and the EcoRecycler sorts everything for recycling.

What if rain became the solution? Sensors in drains capture, filter and store rainwater, help prevent floods and redistribute the water for public use.

An app that connects job seekers with real openings in Petrópolis and helps them build their first résumé.
PENSI's projects also went to TEDx Petrópolis Countdown: EcoBots, ReÁgua, Raízes Renováveis, EduConecta and Iluminárea. Watch the DemoDay short documentary (in Portuguese) →
20 social technology projects and 70 young people from 8 schools on stage.
Emotional screening and a "match" with the most compatible psychologist, with an emergency button for moments of crisis.
Everyday sustainable tasks that earn points and prizes made from recycled materials.
Health, safety and rights for cis and trans women, with a panic button and an evidence vault.
An international adaptation super app with currency exchange, emergency services, housing, a translator and an AI assistant.
A job and legal support portal for immigrants, on kiosks and on mobile.
Essential services for immigrants in Rio, in 6 languages, with an AI assistant.
A card game about actions that harm the planet and the COP 30 goals.
A hybrid game that simulates a refugee's journey. Now in the TOP 10 of the Brazilian Entrepreneurship Olympiad.
An accessible website with housing, jobs, Portuguese and Brazilian Sign Language classes for immigrants, including deaf people.
Real-time safety alerts and a risk-area map for people unfamiliar with the region.
All of them were born in Trilhar UNESCO Maker Labs, from real problems chosen by the young people themselves.
Welcoming refugees with solidarity housing, fairly priced essentials and conversation circles by nationality.
An app with language support, rights and everyday guidance for foreigners and refugees, with offline mode.
Real-time safety alerts and a risk-area map.
Sustainable tasks that earn points and prizes made from recycled materials.
Health, safety and rights for cis and trans women.
A platform that organizes learning materials and paths and connects school and family.
A gamified app about ableism and the rights of people with disabilities.
A hybrid game that simulates a refugee's journey on arriving in Brazil.
An accessible website with housing, jobs, Portuguese and Sign Language classes for immigrants.
A watch with a discreet alert linked to a monitoring center, for refugee women at risk.
A job and legal support portal for immigrants.
Offline, multilingual kiosks at bus stations and airports to guide immigrants.
An international adaptation super app with an AI assistant.
Mental health support for people who can't afford therapy, with AI, peer groups and professionals.
An all-in-one app for immigrants: Portuguese, currency, housing and community.
Emotional screening and a "match" with the most compatible psychologist.
A shelter with meals, Portuguese classes and an app to book a place.
An app for Venezuelan refugees in Pacaraima (Roraima): documents, culture and internet access.
Essential services for immigrants in Rio, in 6 languages.
A card game about sustainable habits and the COP 30 goals.
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